FETCH — BRAND KIT v4 (draft, 13 Oct 2026)

THE MARK   )( — fetch() turned inside out. Two halves meeting at the bridge:
           you meeting the path, the path meeting liquidity.
           Drawn from the Doge glasses: the inner edges of the two lenses, mirrored.
           Every pixel is a block.

GRID       One block = the unit. The mark is 10 x 7 blocks.
           Each half: 2-block arm, stepping 1 block per row (rows 0,1,2,2,2,1,0).
           Bridge (gap between halves): 2 blocks.
           Always draw at whole-pixel blocks (1 px at 16, 2 px at 24/32, 3 px at 48).

WORDMARK   FETCH in Stair caps, drawn on the same grid. Cap height 5 blocks,
           stroke 1 block. F, E, C, H are 4 blocks wide; T is 5 so its stem sits
           on a whole block. Nothing in the logo is off the block grid.
           Every outer corner where a stem meets a bar (F, E, C) gives up one
           full block, the same step as the mark's stairs.
           Letter spacing 2 blocks. Centred vertically on the mark.

LOCKUP     Mark, 3 blocks, FETCH. lockup-h-* is the primary.

ROUTED BY  routed-by-* credits Fetch inside another app. "ROUTED BY" is the same
           Stair letters at half scale. One line: label centred on the mark,
           3 blocks before it. Stacked: label above, left-aligned with the mark, 2 blocks clear.
           The label sits on half blocks, so use even-pixel blocks only:
           one line at 14, 28 or 42 px tall.
           Clear space: 2 blocks (one bridge) on every side.

SIZES      Only use the logo at heights where one block is a whole number of pixels:
           lockup 14 px (2 px blocks), 21 px (3 px), 28 px (4 px), then any multiple
           of 7. Spacing is the same at every size. Below 14 px, use the mark alone.

COLORS     Ink #171B17 · Paper #F4F4ED · Signal #FED70B
           "-ink" files for light backgrounds, "-paper" for dark ones.

FILES      svg/      vector masters (icon, wordmark, lockup-h, tile, coin)
           png/      raster exports, whole-pixel blocks
           favicon/  pixel masters: 16, 32, 48, .ico and apple-touch 180.
                     Each is fitted to its own pixel grid; do not scale one into another.

MOTION     Finding a route: blocks land one at a time, both halves at once.
           Swap settled: the mark drops in, stepped.
